World of Shantar D&D 5e House Rules
Herbalism and Alchemy
Herbal, Alchemical, and Poison Concoctions
These tables indicate a selection of recipes players can find.
Concoctions Ingredients (Herbalism Kit)
|Infusion/Enchantment||Rarity||Purchase Price||Details||DC Mod.||Secret|
|Akeshan Fire Oil||Common||20 gp||Same attributes as a clay flask of oil except burns hotter dealing more damage in a shorter amount of time.||-||Difficult|
|Charisma||Common||625 gp||gives you advantage on charisma checks and charisma saving throws for 1 minute.||-||Difficult|
|Greater Healing Elixir||Uncommon||37 gp||Heals for 4d4 + 4. (same as potion of greater healing)||-||Widely Known|
|Healing Elixir||Common||25 gp||Heals for 2d4 + 2. (same as potion of healing)||-||Widely Known|
|Perthian Healing Elixir||Secret||550 gp||Heals for 2d8 + 2/level of consumer.||-||Secret|
|Ravenhall Healing Elixir||Secret||550 gp||Heals for 2d4 + 2 for three rounds.||-||Secret|
|Stoneskin Infusion||Common||100 gp||Grants AC of 14 for 1 hour.||-||Most terrain|
|Twisted Tongue||Common||325 gp||This elixer leaves the consumers speak unintelligible for 10 minutes.||-||Difficult|
Concoction Full Descriptions
Ingredient and herbal descriptions for inclusion in the game.
Akeshan Fire Oil. Ingredients: Black Tar, sulphur, fermented dragon skat, (+8 DC). DC 18 takes 2 days. Ignites when exposed to fire or flame and causes 2d6 + 5 fire damage to any target, but burns away after 3 rounds.
Greater Healing Elixir. Ingredients: Seelie Chamomile x 2 (reduction), Elemental Water (+4 DC). DC 14 takes 1 week. Heals for 4d4 + 4.
Healing Elixir. Ingredients: Seelie Chamomile, Elemental Water (+3 DC). DC 13 takes 1 hour. Heals for 2d4 + 2.
Ravenhall Healing Elixir. Ingredients: Eldar Pine Resin, Milkweed Seeds, Gengko Brush, Seelie Chamomile, Great Tree Boar Grubs (+9 DC). DC 19 takes 2 - 3 weeks. You need a sizable shaded site. Ingredients must be digested by the grubs and the castings distilled into a tea. Heals for 2d4 + 2 for three rounds.
Perthian Healing Elixir. Ingredients: Eldar Pine Resin, Milkweed Seeds, Great Tree Boar Grubs (+9 DC). DC 19 takes 2 - 3 weeks. You need a sizable shaded site. Ingredients must be digested by the grubs and the castings distilled into a tea. Heals for 2d8 + 2/level.
Stoneskin Infusion. Ingredients: Rock Vine, Pine Resin, fire beetle shell (+3 DC). DC 20 takes 1 day.
Twisted Tongue. Ingredients: Fiend’s Ivy, Chromus Slime, spit from an idiot (+2 DC). DC 19 takes 1 hour.